Animations by Alex Clumpner, VFX by Brittany Rojas, Tech Implementation by Cameron Meyer
For our new Lost Zone, the Crucible, we needed a new rare chest, that gets spawned in specific spots but also in fights! I was really excited making this, as I love the shape language for the Eldren-related culture kit with its mix of organic and hard surface touches. This was one of the first environment assets, hence I had to establish the material treatment for these while making the chest, finding a way to make this white-metallic look work within the lighting scenarios we have.
Animation by Alex Clumpner
https://www.artstation.com/alex_clumpner
Based on Baldi Konjin's concept
https://www.artstation.com/baldi-konijn
VFX by Brittany Rojas
https://www.artstation.com/brittanyhein3d
Rigging by Derek Taylor
https://www.artstation.com/derektaylor
Tech Art by Cameron Meyer
https://www.linkedin.com/in/cameron-meyer/
SFX by Power Up Audio
Art Director Jesse Carpenter
https://www.artstation.com/jessecarpenter
Lead Environment Artists
https://www.artstation.com/jstamos
https://www.artstation.com/elysebk